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Get coding 2!

Author: David Whitney; Duncan Beedie
Publisher: Somerville, Massachusetts : Candlewick Press, 2019. ©2018
Edition/Format:   Print book : Juvenile audience : English : First U.S. editionView all editions and formats
Summary:
Provides step-by-step instructions to build five interactive computer games, create graphics, and code simple artificial intelligence.
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Genre/Form: Instructional and educational works
Illustrated works
Juvenile works
Juvenile literature
Material Type: Juvenile audience
Document Type: Book
All Authors / Contributors: David Whitney; Duncan Beedie
ISBN: 9781536210309 1536210307 9781536205411 1536205419
OCLC Number: 1119666320
Notes: "Learn how to code interactive games."--Cover.
Includes index.
Description: 223 pages : color illustrations ; 23 cm
Contents: About this book --
Introduction --
How to use this book --
Key code skills --
Mission 1: Noughts and crosses --
Mission 2: Snake --
Mission 3: Table tennis --
Mission 4: Endless runner --
Mission 5: Side-scrolling platformer --
What next?
Other Titles: Get coding 2! :
Get coding two!
Responsibility: written by David Whitney ; illustrated by Duncan Beedie.

Abstract:

Provides step-by-step instructions to build five interactive computer games, create graphics, and code simple artificial intelligence.

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Learning to Code is Easy with this book

by AnchorageSchools (WorldCat user published 2020-04-15) Excellent Permalink

This book is a well thought-out introduction to coding computer games with graphics. It begins with a basic game (noughts and crosses) and progresses to a more complex games step by step. A great introductory work.

One note- The Writing and Grammar are UK-based, so American readers might pause...
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